But those animations would have been pointless had they not been incorporated so well into the puzzles and platforming throughout the game. The prince’s animations separated Prince of Persia from most other games of the day, giving him the ability to walk, run, jump, crouch, hang from ledges, pull himself up, and other actions absolutely unheard of in 1989. Each room in the palace contained bottomless pits, hidden spikes, falling ceilings, crumbling floors, and other physical obstacles, each of which could smoosh or skewer the prince in short order. The prince had to navigate a Persian (Iranian) palace to save his love from an evil sorcerer, Jafar. However, surviving for even that long was much easier said than done. Current speed runs through the game on youtube reduce that time dramatically, ranging from 10-18 minutes. It was designed to be a brief game, with an hour's time limit imposed on the player from the beginning. The original Prince of Persia appeared on home computers in 1989.
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